
MasterClass: Ebru Kurbak
14 April 2026, 17.00-19.00
The digital is not merely a domain of the future, as it is often understood today; it carries traces of forgotten, suppressed, and overlooked forms of knowledge, establishing continuity between past and future. This seminar examines forward-looking imaginaries of design practices shaped by digital technologies and algorithmic processes through their relationship with historical knowledge and memory. By approaching digital design within the context of alternative historical readings, it interprets technological production as a field shaped by historical and cultural continuities. Rather than viewing the object solely as an output, the seminar considers it as an archive carrying accumulated knowledge, time, and experience. Through Ebru Kurbak’s design-oriented art practices – working with traditional materials such as yarn, weaving, and knitting, and production methods based on craftsmanship, repetition, rhythm, and pattern-making – the seminar explores how knowledge is recorded in objects and how material culture functions as a carrier of memory. Focusing on “object historiography” and evolving modes of production shaped by technology, the seminar invites participants to rethink design through technology, memory, materiality, and cultural contexts, while critically addressing the non-neutral structures of digital systems and the representation of knowledge and history.
Program language: Turkish

WorkShop: Ahmet Rüstem Ekici & Hakan Sorar
29–30 April 2026, 13.00-15.00
This WorkShop with Ahmet Rüstem Ekici and Hakan Sorar explores how digital technologies shape art and design practices. Approaching digital tools not merely as technical necessities but as a “mode of thinking,” the duo invites participants to reconfigure the relationship between form and data. Over two days, participants will work hands-on with AI-assisted modeling tools, learning how virtual objects are created and prepared for 3D printing. Technology is experienced not just as a visualization tool, but as a production station that enables the transformation of virtual ideas into physical objects.
Program language: Turkish