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Can Robots Make Art

Can Robots Make Art?”

An educational event designed for school groups on weekdays, and for all children and youth on weekends

Inspired by the formal diversity of artworks, these educational events provide children and youth the opportunity to use educational tools that utilize specially designed mechanical, electrical and artificial intelligence technologies to create art works. They evaluate the possibility of producing art in a manner similar to human production, using traditional technology and computer technologies. Essentially, the program also aims to address the possibility of robots creating and applying art in today’s world or in the future.

The program highlights the use of technology in various artistic media including painting, sculpture, video art and literature, and the transformation and development of technology throughout the ages. Throughout, it encourages children to think about questions such as “Is art an object? Is art a process of production? Who produces art? What may constitute artistic forms? Can art be created in the virtual world? How can art be produced using technologies of the future?”

Developed from the designs and proposals of Bager Akbay, who integrates art and technology in his works, the “Can Robots Make Art?” educational activity consist of five different experiential spaces titled, “Incidental Art, Snapshot, Me All of a Sudden, The Expanding Game Platform, and The Magical Book.”

The program begins with the Incidental Art exercise. This station provides children and youth the opportunity to experienceexpression in contemporary art, randomness approach and its structural elements through three different art technologies: mechanical, audio frequency, and artificial intelligence. The first stage involves a mechanical tool, which allows the user to produce compositions with water-based paint, the next stage involves the use of audio frequency for the development of an image from patches, and the last stage involves a robot that draws using children’s hands.   

Snapshot is the second station where children learn about the tricks of developing a photographic image. In this stage, the objective is to introduce children to the camera obscura, the first-ever technological photography device that uses a pinhole camera, and to assist them in discovering the differences between the camera obscura and the digital camera.

The third station Me All of a Sudden utilizes drama, animation techniques and multimedia applications to develop animations. And The Expanding Play Platform involves the design of models in virtual space and the production of these designs with a 3D printer. While bringing the forms created by children together, this activity turns into a collective project as the installation expands through each workshop.

The Magical Book is an experiential space where the children write the story. In this space, children transfer the story they construct onto the computer, and the words included in the story turn into an arrangement that stimulates different sensory areas with the use of synesthetic software, and in turn get reflected on the pages of the magical book. Designed specially for children, this space facilitates the development of narratives that have an interactive sensory element with the use of technology.

Art Maker Lab is held every day at 10.00, 11.00, 13.00, and 14.00 for school groups, and on weekends at 11.00, 13.00, and 15.00 for children.

The programs are free of charge and held in Turkish. 

 

For info and reservations: 0212 334 73 41 or egitim@istanbulmodern.org